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Heavy Summoner

(image)

Heavy Summoner is a good swordman and knows basics of assault. He owns magic circle, which protects him from magic.

Advances from: Summoner II
Advances to:
Cost: 48
HP: 60
Movement: 5
XP: 120
Level: 3
Alignment: neutral
IDBM SummonerHeavy
Abilities: circle of resistance
(image)scimitar
blade
6 - 4
melee
(image)fireball
fire
12 - 2
ranged
magical
(image)ice missile
cold
12 - 2
ranged
magical
Resistances:
blade0%
pierce0%
impact0%
fire0%
cold0%
arcane20%
TerrainMovement CostDefense
Castle160%
Cave240%
Coastal Reef230%
Deep Water-0%
Flat140%
Forest250%
Frozen320%
Hills250%
Impassable-0%
Mountains360%
Mushroom Grove250%
Sand230%
Shallow Water320%
Swamp320%
Unwalkable-0%
Village160%